Search results for "distance learning"

showing 10 items of 48 documents

La DaD nell’emergenza Covid19: restrizione spaziale e sfida per una nuova temporalizzazione

2020

L’introduzione della DaD nell’università, come risposta di emergenza alla pandemia del Covid19, ha comportato inevitabilmente il sacrificio della dimensione spaziale nel percorso formativo degli studenti e nella loro socialità. Questa restrizione, tuttavia, può creare il presupposto per riguadagnare in intensità ciò che si perde in estensione e ripensare, in termini filosofici, il rapporto tra temporalizzazione e spazializzazione nel processo di costruzione della personalità nella sua coscienza storica. The introduction of the DDA in the university, as an emergency response to the Covid19 pandemic, inevitably entailed the sacrifice of the spatial dimension in the training of students and in…

- Philosophical implications of distance learning - Temporalization and spatialization in the educational path - The crisis of historical consciousness and the urgency of its recovery- Implicazioni filosofiche della Didattica a distanza - Temporalizzazione e spazializzazione nel percorso educativo - La crisi della coscienza storica e l’urgenza della sua ripresaSettore M-FIL/03 - Filosofia Morale
researchProduct

An Exploration of Issues and Challenges Faced by Students in Distance Learning Environment

2019

This paper investigates the issues and challenges encountered by students obtaining distance education in Pakistan. We conducted interviews with students obtaining distance education and they were enrolled in different study programs. Qualitative interviews were conducted to understand the perception of the study participants regarding the issues and challenges faced by them in learning. Students from five distance learning programs were selected and five participants from each study program were interviewed in this study. The findings reveal that distance learning students encounter impediment in their learning due to their personal circumstances, teachers’ related issues, and due to asses…

Computer scienceComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationDistance learning environmentGlobal Social Sciences Review
researchProduct

Distance Learning – Projecting a Learning Unit. Example of Good Practice

2013

Abstract Distance Learning is a flexible form of university education which focuses on students ‘self-study, the institution which organizes the study programme provides the students with the adequate learning resources. Designing a university course addressed to Distance Learning students represents a key point in the process of education. The purpose of our research is to specify the demands in designing a Distance Learning university course, examining and illustrating each aspect in designing a learning unit with the topic: The Concept of “Stylistic Field”. The learning material is designed according to established objectives, it is accessible, accurate, yet attractive in design, and it …

Cooperative learningMultimediaComputer scienceDistance educationEducational technologyOpen learningdiscourse configurationscomputer.software_genreRobot learningExperiential learningLearning sciencesSynchronous learningDistance LearningActive learningPedagogyComputingMilieux_COMPUTERSANDEDUCATIONlearning unitstylistic spaceGeneral Materials Sciencestylistic fieldtextual networkscomputerCompetence (human resources)Procedia - Social and Behavioral Sciences
researchProduct

Uno strumento di insegnamento e apprendimento riflessivo nella formazione degli insegnanti al tempo del Covid: lo storytelling digitale

2021

Tra le varie forme narrative, negli ultimi anni si sta diffondendo l’uso del cosiddetto “storytelling digitale”, ovvero uno strumento attraverso il quale lo studente può raccontarsi e ritrovare tutti gli elementi caratterizzanti un’esperienza didattica vissuta. Il contributo si propone l'obiettivo di valutare in termini di soddisfazione e percezione del proprio apprendimento, la ricaduta dell’esperienza narrativa da parte degli studenti universitari che hanno frequentato a distanza nel primo semestre dell’anno accademico 2020-21, il corso di Docimologia previsto al secondo anno (cattedra M-Z) del Corso di Studi in Scienze della Formazione Primaria, attraverso l’impiego dello storytelling di…

Covid-19.distance learningon line focus groupfocus group on lineReflectionCovid-19storytelling digitaledigital storytellingdidattica a distanzaSettore M-PED/04 - Pedagogia SperimentaleRiflessione
researchProduct

Buone pratiche organizzative e didattiche in tempo di COVID-19

2021

Le scuole paritarie cattoliche o cristianamente ispirate, tra marzo 2020 e febbraio 2021, hanno riorganizzato l’attività didattica in forme tali da prevenire i contagi da Covid-19. .E’ stata avvertita da tutti la mancanza delle relazioni interpersonali in presenza. Complessivamente la sfida della didattica a distanza ha sollecitato la creatività educativa degli insegnanti e dei dirigenti scolastici. Sono presentate 9 buone pratiche di dirigenza scolastica durante la pandemia e 17 buone pratiche didattiche, distribuite fra tutti i livelli scolastici. Le famiglie sono state contente di come i propri figli sono stati seguiti dalla scuola durante la fase dell’insegnamento svolto obbligatoriamen…

Didattica a distanza scuola Cattolica pandemia e scuolaSettore M-PED/04 - Pedagogia SperimentaleDistance learning Catholic school pandemic and schoolSettore M-PED/03 - Didattica E Pedagogia Speciale
researchProduct

Open-Source software in OR education

2010

24th European Conference on Operational Research (EURO XXIV). Lisboa, 11 a 14 de Julho de 2010 (Comunicação). This contribution will focus on Computational Tools of Open-Source Software in OR Education. Some educational experiences in the area of Forecasting; Simulation; Graphs and Networks; Decision Theory and Linear Programming based on: R 2.10.0, Scilab 5.1.1 and an Open Source Spreadsheet will be illustrated, with a brief reference to the acceptance of pupils and colleagues.

Education and Distance LearningOptimization ModelingOpen Source Software
researchProduct

Utilització d'una eina online per a la realització de tutories remotes: una experiència pràctica

2010

Elluminate Live! és un producte comercial dissenyat específicament per a la impartició de classes virtuals i la vídeo conferència entre múltiples usuaris. En aquest article, vam analitzar el seu ús en el context de la realització de tutories remotes en l'assignatura Informàtica, de primer curs de la titulació de Llicenciatura en Matemàtiques en la Universitat de València. A més de constituir una alternativa viable com complement a les tutories presencials, l'ús de l'eina proporciona una sèrie d'avantatges pel que fa a aquestes. Entre elles destaca la possibilitat de supervisar el treball de diversos alumnes de forma simultània, de realitzar explicacions a grups i de facilitar el treball coo…

Elluminate tutorías enseñanza virtual enseñanza a distanciaElluminate tutorials virtual learning distance learning
researchProduct

Toward Successfully Integrating Mini Learning Games into Social Virtual Reality Environments : Recommendations for Improving Open and Distance Learni…

2017

Social virtual reality environments, also known as 3D virtual immersive environments, are threedimensional computer-generated virtual spaces that are increasingly used in attendance-based and distance education. Thanks to their unique characteristics that separate them from two-dimensional virtual learning environments, social virtual reality environments can enhance distance education efficacy when used in combination with applying instructional methodologies such as situated learning, experiential learning and game-based learning. The authors of this paper describe the design and findings of a research study on game-based learning in social virtual immersive environments. The research met…

Engineeringserious gamesMultimediabusiness.industryDistance educationEducational technologyVirtual realityvirtual immersive environmentscomputer.software_genreverkko-oppiminengame-based learningpelillistäminenhyötypelitgamificationOpen and Distance Learning (ODL)businesscomputere-learningInstructional simulationvirtuaalimaailma
researchProduct

Mixed e-assessment: An application of the studentgenerated question technique

2010

This paper presents the experiment of a mixed summative-formative evaluation in an asynchronous distance higher education context. In the experiment, performed in the distance course of Total Quality Management, Industrial Engineering, University of Guadalajara (Mexico), students are guided to formultate questions on specific topics. Studentgenerated questions are evaluated through an ad-hoc quantitative tool, specifically designed for the purpose: the four-criterion Observation Matrix. The experiment shows: (1) that it is possible to improve the Higher Education evaluation process and formalise students' skill in a more thoroughly way than with traditional evaluation; (2) how the student-e…

Further educationEngineeringTotal quality managementHigher educationMultimediabusiness.industryProcess (engineering)3304Distance educationContext (language use)computer.software_genreTerminologyContinuous improvement in higher educationAsynchronous communicationComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationDistance learningMixed formative-summative assessmentQuantitative assessment toolContinuous improvement in higher education; Distance learning; Mixed formative-summative assessment; Quantitative assessment tool; Electrical and Electronic Engineering; 3304Electrical and Electronic Engineeringbusinesscomputer
researchProduct

Deep and Meaningful E-Learning with Social Virtual Reality Environments in Higher Education: A Systematic Literature Review

2021

Deep and meaningful learning (DML) in distant education should be an essential outcome of quality education. In this literature review, we focus on e-learning effectiveness along with the factors and conditions leading to DML when using social virtual reality environments (SVREs) in distance mode higher education (HE). Hence, a systematic literature review was conducted summarizing the findings from thirty-three empirical studies in HE between 2004 (appearance of VR) and 2019 (before coronavirus appearance). We searched for the cognitive, social, and affective aspects of DML in a research framework and studied their weight in SVREs. The findings suggest that the use of SVREs can provide aut…

Higher educationDistance educationopen and distance learning (ODL)Agency (philosophy)050801 communication & media studiesPersonalized learningdeep and meaningful learning (DML)lcsh:Technologylcsh:Chemistry0508 media and communicationsEmpirical researchSocial integrationMeaningful learningsystematic literature review (SLR)General Materials Sciencelcsh:QH301-705.5Instrumentatione-learningFluid Flow and Transfer Processeslcsh:Tbusiness.industryProcess Chemistry and Technologysocial virtual reality environments (SVREs)05 social sciencesGeneral Engineering050301 educationlcsh:QC1-999Computer Science Applicationslcsh:Biology (General)lcsh:QD1-999Conceptual frameworklcsh:TA1-2040distance educationlcsh:Engineering (General). Civil engineering (General)businessPsychology0503 educationlcsh:PhysicsCognitive psychologyApplied Sciences
researchProduct